![]() ![]() You can then double-click on the airport itself and the simulation will pan to an overhead view of the airport in the world: This will open the scenery editor, and in the Content List of the editor, you will see the new airport group listed. Then you can select the "scenery" asset group and load it into The Scenery Editor by clicking the Load In Editor button in the Inspector: The new asset group for the airport will be added to the package and at this point you should save the project. Once you have given the details, you can click on the Create Airport button.
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